Events

You might have the best looking components on the planet, but if there wasn't a way for users to interact with them, they would be essentially useless. There are two ways to implement events:

  1. inline events
  2. handleEvent interface

Inline events are the primary way developers implement events in React, Angular, Vue and other libraries and frameworks. The second way is to create a handleEvent object or method that gets passed to an addEventListener event on the component. Instead of passing the event listener a callback, you pass it an object with a method called handleEvent. This will get called when the event fires. You will usually use the componentWasCreated lifecycle method to set up the event listener.

Which to Use

Although inline events are in vogue with libraries and frameworks, they can lead to substantial memory usage when you use them on the items of a list of 1000s of items. This can lead to sluggish performance. With the handleEvent interface, you can implement event delegation, reducing memory usage, and there is no callback scope, avoiding the problem of memory leaks. This approach is also safer, reducing the number of attack points for script injection. Event removal is also dead simple.

If you just want to get things done fast, use inline events. Otherwise use the handleEvent interface. We strongly recommend you give handleEvent a try. If components will be created and destroyed, use the handleEvent interface. It's safer.

Inline Events

Inline events (DOM Level 0) have been around since 1996. They are the original event system for JavaScript. In versions of Internet Export upto 8, inline events were a source of serious memory leaks that could crash the browser. Composi's support for Internet Explorer starts at version 9, so this is not a concern. You can use inline events with a Component instance or when extending Component. How you do so in each case differs quite a bite. This is due to the way Component instantiation happens. When you create an instance of the Component class, you pass it an object literal of properties. That object literal will not have access to the Component instance, so no this. You'll need to define your callbacks and other custom properties separate from the component initialization.

See the Pen Composi events-1 by Robert Biggs (@rbiggs) on CodePen.

Notice how in the above example, increase and decrease are separate functions. This may not be a big deal for you, or it may drive you up the wall.

Inline Events on Extended Component

When we extend the Component class, we can avoid all the above issues of inline event callbacks. This gives us direct access to the component instance through the this keyword and results in code that is more readable and maintainable. To preserve the scope of the component, you do need to bind the inline event. Notice how we do this below:

See the Pen Composi events-1a by Robert Biggs (@rbiggs) on CodePen.

One way to avoid the necessity of binding the inline event is to move that to the constructor:

See the Pen Composi events-2 by Robert Biggs (@rbiggs) on CodePen.

Arrow Functions for Inline Events

Another way to get around having to use bind(this) on your inline events by using arrows functions. To do this, the value of the inline event needs to be an arrow function that returns the component method. Refactoring the render method from above, we get this:

render(data) {
  const {disabled, number} = data
  // Use bind on the inline events:
  return (
    <div class='counter' id={uuid()}>
      <button key='beezle' disabled={disabled} onclick={() => this.decrease()} id="decrease">-</button>
      <span>{number}</span>
      <button onclick={() => this.increase()} id="increase">+</button>
    </div>
  )
}

Using handleEvent

Perhaps the least used and understood method of handling events has been around since 2000. We're talking about handldeEvent. It's supported in browsers all the way back to IE6. There are two ways you can use the handleEvent interface: as an object or as a class method. The interface might appear a little peculiar at first. This is offset by the benefits it provides over other types of event registration. The biggest benefit of handleEvent is that it reduces memory usage and helps avoid memory leaks.

Also, this can only be attached once. When the browser sees you are trying to attach the same event with the same object reference, it will reject it. This avoids the headache of multiple events with the same callback unexpectedly getting attached by code, avoiding the callback from firing multiple times when the even occurs.

The handleEvent interface cannot be used with inline events. It can only be used with addEventListener. It will be the second argument instead of a callback. The handleEvent will be a function defined on that object. There are two ways to do this: as the method of an object literal or as a class method. Lastly and most importantly, there is no need for bind with handleEvent. The context will always be the object passed to the event. So, in the case of passing the class component, the context will always be the class component itself.

handleEvent Object

To use the handleEvent interface as an object, you just create an object literal that at minumum has handleEvent as a function:

const handler = {
  handleEvent: (e) => {
    // Do stuff here
  }
}

Let's take a look at how to use a handleEvent object with a Component instance.

Component Instance

interface. In this case we define a separate object with properties, including the handleEvent method. Notice that the handler object has its own private state that we can access easily from the handleEvent method. To set up the event listener for handleEvent we use the componentWasCreated lifecycle method:

See the Pen Composi events-3 by Robert Biggs (@rbiggs) on CodePen.

Notice that the handleEvent function in the handler object above has access to other object properties through the this keyword.

Component Class Extension

Using a handleEvent object when extending the Component class is the same. Like the previous example, we use the componentWasCreated lifecycle method to add an event listener and pass it a handleEvent object:

See the Pen Composi events-4 by Robert Biggs (@rbiggs) on CodePen.

With the above code, when you click on the title, the console will output the value of the state of handler. Each click will increase its value.

handleEvent Method in Components

The other way to use the handleEvent interface is as a method of a class. When we extend the Component class, we can make handleEvent one of its methods. Because the handleEvent method is defined directly on the class, we pass the class itself directly to the event listener by means of the this keyword. This means that the handleEvent method will have access to all the properties and methods of the class through normal use of this. Notice how we can directly access the component's state property from within the handleEvent method. Because we are putting this directly on the component class, we this method handleEvent:

See the Pen Composi events-5 by Robert Biggs (@rbiggs) on CodePen.

In the above code there is no handler object. Instead we've given the component a handleEvent method. When we pass the component to the addEventListener as this, the browser see that this is an object and looks for a method called handleEvent. From there on everything works as expected.

Event Delegation with handleEvent

In the previous examples, we only registered one event on an element. Inline events allow us to register events that are captured on multiple items. This is useful when you have a list of interactive items. We can implement event delegation with the handleEvent interface as well. It just requires a little extra code on our part.

Remember that the only argument handleEvent receives is the event. From this we can check the event target to see what the user interacted with. Below is an example doing this:

See the Pen Composi events-6 by Robert Biggs (@rbiggs) on CodePen.

We could refactor the handleEvent method to make it a bit cleaner. We'll check the e.target value and use the && operator to execute a function:

handleEvent(e) {
  // Define function for addItem:
  function addItem(e) {
    const nameInput = this.element.querySelector('#nameInput')
    const name = nameInput.value
    if (!name) {
      alert('Please provide a name!')
      return
    }
    this.setState({name, key: this.key++}, this.state.length)
    nameInput.value = ''
    nameInput.focus()
  }
  // Handle button click:
  e.target.id === 'buttonAdd' && addItem(e)

  // Handle list item click:
  e.target.nodeName === 'LI' && alert(e.target.textContent.trim())
}

As you can see in the above example, handleEvent allows us to implement events in a very efficient manner without any drawbacks. No callback hell with scope issues. If you have a lot of events of the same type on different elements, you can use a switch statement to simplify things. To make your guards simpler, you might resort to using classes on all interactive elements. We've redone the above example to show this approach:

See the Pen Composi events-7 by Robert Biggs (@rbiggs) on CodePen.

Removing Event with handleEvent

Event removal with handleEvent interface couldn't be simpler. Just use the event and this:

// Example of simple event target:
class List extends Component {
  render(data) {
    return (
      <div>
        <p>
          <button id='remove-event'>Remove Event</button>
        </p>
        <ul>
          {
            data.map(item => <li>{item}</li>)
          }
        </ul>
      </div>
    )
  }
  // Handle click on list item and button.
  // Remove event by passing "this" with event.
  handleEvent(e) {
    if (e.target.nodeName === 'LI') {
      alert(e.target.textContent)
    } else if (e.target.id === 'remove-event') {
      this.element.removeEventListener('click', this)
    }
  }

  // Bind event with handleEvent object after component is injected in DOM:
  componentWasCreated() {
    // Add event listener to component base (div):
    this.element.addEventListener('click', this)
  }
}

Dynamically Changing handleEvent

One thing you can easily do with handleEvents that you cnnot do with inline events or ordinary events listeners is change the code for events on the fly. If you've ever tried to do something like this in the past, you probably wound up with callbacks litered with conditional guards. When you use handleEvent to control how an event listener works, this becomes quite simple. It's just a matter of assigning a new value.

For example, let's say you have a handleEvent method on a class and under certain circumstances you want to change how it functions. Instead of hanving the handler full of conditional checks, you can jsut toggle it for a completely different handleEvent. Let's take a look at how to do this. Below we have a simple list. To switch out the behavior of the handleEvent method, we'll give the class a new method: newHandleEvent. And when we want to switch from the current, default version, we'll just assign it to oldHandleEvent. It's that simple:

See the Pen Composi events-8 by Robert Biggs (@rbiggs) on CodePen.

Because this approach does not involve callbacks, there are no scope issues, DOM memory leaks, etc.

Event Target Gotchas

Regardless whether you are using inline events or the handleEvent interface, you need to be aware about what the event target could be. In the case of simple markup, there is little to worry about. Suppose you have a simple list of items:

<ul>
   <li>Apples</li>
   <li>Oranges</li>
   <li>Events</li>
</ul>

Assuming that an event listener is registered on the list, when the user clicks on a list item, the event target will be the list item. Clicking on the first item:

event.target // <li>Apples</li>

However, if the item being interacted with has child elements, then the target may not be what you are expecting. Let's look at a more complex list:

<ul>
   <li>
    <h3>Name: Apples</h3>
    <h4>Quantity: 4</h4>
   </li>
   <li>
    <h3>Oranges</h3>
    <h4>Quantity: 6</h4>
   </li>
   <li>
    <h3>Bananas</h3>
    <h4>Quantity: 2</h4>
   </li>
</ul>

With an event listener registered on the list, when the user clicks, the event target might be the list item, or the H3 or the H4. In cases like this, you'll need to check what the event target is before using it.

Here is an example of an event target that will always be predictable, in this case, the list item itself:

// Example of simple event target:
class List extends Component {
  // Use arrow function in inline event:
  render(data) {
    return (
      <ul>
        {
          data.map(item => <li onclick={(e) => this.announceItem(e)}>{item}</li>})
        }
      </ul>
    )
  }
  announceItem(e) {
    // If user clicked directly on list item:
    e.target.nodeName === 'LI' && alert(e.target.textContent)
  }
}

Here is a list target that will not be predictable:

// Example of simple event target:
class List extends Component {
  render(data) {
    // Use arrow function in inline event:
    return (
      <ul>
        {
          data.map(item => (
          <li onclick={(e) => this.announceItem(e)}>
            <h3>{item.name}</h3>
            <h4>{item.value}</h4>
          </li>))
        }
      </ul>
    )
  }
  announceItem(e) {
    // Here e.target might be the list item,
    // or the h3, or the h4:
    alert(e.target.textContent)
  }
}

To get around the uncertainty of what the event target might be, you'll need to use guards in the callback. In the example below we're using a ternary operator(condition ? result : alternativeResult) to do so:

// Example of simple event target:
class List extends Component {
  render(data) => {
    return (
      <ul>
        {
          data.map(item =>
          <li onclick={(e) => this.announceItem(e)}>
            <h3>{item.name}</h3>
            <h4>{item.value}</h4>
          </li>)
        }
      </ul>
    )
  }
  announceItem(e) {
    // Here e.target might be the list item,
    // or the h3, or the h4.
    // Therefore we need to test whether the target.nodeName
    // is "LI". If not, we get its parent node:
    const target = e.target.nodeName === 'LI' ? e.target : e.target.parentNode
    // Alert the complete list item content:
    alert(target.textContent)
  }
}

Element.closest

In the above example the solution works and it's not hard to implement. However, you may have an interactive element with even more deeply nested children that could be event targets. In such a case, adding more parentNode tree climbing becomes unmanagable. To solve this you can use the Element.closest method. This is available in modern browsers. If you wish to use Element.closest and need to support IE 9, 10 or 11, you can use the polyfill. Here's the previous example redone with Element.closest. No matter how complex the list item's children become, we'll always be able to capture the event on the list item itself:

// Example of simple event target:
class List extends Component {
  render(data) {
    return (
      <ul>
        {
          data.map(item => (
            <li onclick={(e) => this.announceItem(e)}>
              <h3>
                <em>{item.name}</em>
              </h3>
              <h4>
                <span>{item.value}</span>
              </h4>
            <s/li>)
          )
        }
      </ul>
    )
  }
  announceItem(e) {
    // Use "closest" to test for list item:
    const target = e.target.nodeName === 'LI' ? e.target : e.target.closest('li')
    // Alert the complete list item content:
    alert(target.textContent)
  }
}

Do Not Mix!

It's not a good idea to mix inline events and handleEvent in the same component. If the inline event has the same target as the target used by handleEvent this can lead to weird situations where neither or both may execute. This can lead to situations that are very hard to troubleshoot. So, in a component choose the way you want to handle events and stick to it.